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 Races and their history.

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Blitz
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PostSubject: Races and their history.   Sat Jan 04, 2014 11:18 pm

There are many races and species in the galaxy, some of them well known and famous or notorious for their nature, some mysterious and isolationist, and some mere mysteries, whispers told from trader to trader.

Humanity.
"Every human knows, when you gaze at the sky at night, that it is our destiny."


Having risen from the ashes, humanity lives with the sin of their fathers. They have been labelled and portrayed as an inherently warlike, imperialist, and expansion driven race of ignoramuses that barely know how to use their own technology, they find themselves with few allies in the galaxy. No surprise there either, as they have warred with each other for resources and planets since the Alarei's disappearance. Regardless, they have established several diplomatic and trade victories in the past few decades, and starting to change their image slowly.

Several colonies and nations have been lost throughout the centuries, to harsh conditions or unknown attacks. The few human nations that remain are cautious, feeling that they are being backed into a corner. It is a scary predicament, because another war with a nonhuman race could be the final nail in the coffin for humanity, forever labeling them as a primitive race of space faring war beasts.


"Neo-humans", "Sub-humans".
">: TO EVOLVE, IS TO SURVIVE."

An example of a Zelenu-slavecore, a human integrated into a ship CPU to act as a super advanced processing unit. Developed by Zelenu pirates, it is outlawed by near all human nations.

Isolated and cut off from humanity, forced to live in harsh conditions, or forced their own "evolution" as they would call it, some humans just don't look.. human anymore. Some have long since been civilized, living as primitive tribals on a failed colony world. Others, such as the Zeleniyans, have been shaped by their harsh environment, resulting in them needing augmentations to survive beyond 15 to 20 years.


The Alarei.
"The greatest civilization of the last era, reduced to dust."


The once proud, hyper-advanced, blue skinned species of Alarei, now reduced to ashes. Before the war with humanity, the Alarei had the greatest diplomatic influence over the known galaxy, unofficial "head chair member" of the last council. The nuclear war is regarded as one of the most detrimental to technological advancement to the entire galaxy, as the Alarei were on the brink of sharing some of their secrets with other empires and nations before the war.

Because of their superb population control, they subsequently were all but exterminated in the retaliatory missile strikes. Today, there are rumors of Alarei mutants living on Talarin, and traders speak of a migrant fleet of untold size that escaped the apocalypse and has yet to find a permanent home.

The Nephropidae.


A long extinct, mysterious race of space faring crustaceans. All that remains of their long lost culture and way of life is the ruins of their underwater cities, which few can traverse through. They seem to have mastered genetics and cloning, and relied on drones to do much of their work. Their name was coined from an old human classification of lobsters, as their real language, if they even communicated through spoken word, is unknown. Archaeologists and tech hunters scour their mysterious cities on the planet of XE-52.

Valkarian

Warm-blooded, carnivorous reptomammals, the Valkar are a hardy, stubborn people.  Their homeworld, Kaan, is by no means a comfortable place to live.  As a result, they have evolved into stubborn, difficult to kill creatures.  They have very rough, strong skin, which originated as a response to shield themselves from the radiation.  While their skin is resistant to radiation, it is by no means 'natural armor'.  They have multiple redundant organs.  They are humanoid, though they have more dense musculature then humans; on average they are stronger than humans.  They typically stand from five to seven feet tall.  Each hand has four fingers and a thumb, all of which end in talon-like claws.  Their feet have three talons, and a 'big toe' talon.  Needless to say, their talons on both their feet and hands are capable of ripping flesh.  As such, their diet is primarily meat-based.  They prefer live meat, though they kill animals as painlessly as possible.
Vakar are tough to classify under terran standards; they are warm-blooded, give live birth, and have both breast and nipples, but are appear otherwise Reptilian.  Additionally, they grow what appears to be hair, though it is actually more akin to feathers, in terms of composition.  It grows like human 'dreadlocks', and is often cut or put up.  Their scales can range from a pale, brownish grey to black. Their heads feature horned crests, signs of virility and fertility in their culture.  They have low, often rough voices that have a distinctive 'flanging' effect.  This is due to the structure of their vocal cords.  Unlike terran reptiles, Vahlik do have nipples, or, at least, structures that perform the same purpose.  They actually have two pairs, though the second, lower pair are primarily vestigial.  Females have breasts and their hips are typically wider than the males.  Their features are generally less sharp than the males, and their crests are typically shorter.

Valkar are dextro-amino acid-based.  As a result, consumption of double-helix biota can be dangerous to them.  At best, it passes through their system without providing nutritional value.  At worst, it triggers a violent immune response that can be fatal.  Their blood is a golden yellow, resulting from the presence of a hemoglobin analog, hemocyprium.  Their visual spectrum ranges from high-infrared to blue; they are unable to see purple, but as they can see into the infrared spectrum, they have incredible night vision.  Their eyes also trap a great deal of light, in a similar manner to terran felines.

Kal'Bavakorians
"Apart, we fall like dust. Yet together, we stand as a mighty pillar against the wind..."




The Kal'Bavakorians are a race of short (5 to 5'2 [feet] are the average), blue skinned, water and air breathing humanoids. All Kal'Bavakorians have a shade of silvery, golden, or dark brown hair, with brown being the rarest color. They have white eyes that are walled with a silvery glow, giving them a subtle illumination. Their ears are somewhat pointed, and their long necks are covered in movable but thick scales, as is their shoulders, kneecaps, outer thighs, elbows, over their heart, and respective gender areas to give them extra protection. The Kal'Bavakorians are unable to speak in a 'normal' way, and instead use their snake-like tongues to create 'clicks', 'hoots', 'cooing' and other noises to communicate. The Kal have three fingered hands, as well as two toes on each foot. Each hand and foot is webbed to allow better swimming. Kals have 6 gills on their stomachs, below their chest area which allow them to breath very well underwater.

Kal'Bavakorians require very cold temperatures, freezing point, to be comfortable in their environments, and they require very humid air to survive indefinitely. They are able to breath in non-humid areas for short amounts of time, and they can live in warm environments and survive. Kal'Bavakorians are unable to live in dry locations, although, especially in locations such as deserts, and cannot survive in extremely hot locations. Kal'Bavakorians have a natural lifespan of 200 years, with the process of wrinkling and becoming 'elderly' beginning at about 180 years. Kal'Bavakorians, due to their environment, are also a great deal stronger than a normal human. They have the ability to lift very heavy objects and the like, making them adept fighters and workers.

The great difference between Kal'Bavakorian Males and Females is that males have sharp horns, composed of reinforced Kal'Bavakorian bone jutting from their chin and from their extended elbows. Males also have sharp fins protruding from their cheeks, which open and extend out in response to anger or uncomfortable stimuli. Males are noted to have greater height and strength than females, as well as less neck scales and no groin-scales. Female Kals have brighter eyes, a greater increase in agility and slimness, and most notably they have two appendages poking from the backs of their shoulders. When extended, they produce tentacle-like arms which extend up to five feet. They are weaker than the arms of the females, but are still very strong, and are meant to carry their as well as assist them with complex tasks. Female Kal'Bavakorians give birth to new Kals by way of a mix between mammals and non-mammals. An egg is fertilized within' a female Kal'Bavakorian, as normal by mammal standards, but after an allotted time of five months the female gives birth to the egg. The egg must then be connected to a nutrient and hydration source, as well as a location based by Kal'Bavakorian-regulated temperature and pressure, and protected for the next six months. At this time, female Kal'Bavakorians become extremely hostile and very territorial. Females are given maternity leave for about a standard year after giving birth to the egg, six for the actual eggs protection, and another six for the actual baby's protection.

Male chin and elbow horns and female tentacle appendages only appear after pubescence has been reached. In a defensive manner, Females can outstretch their tentacles in a defensive manner and 'rattle' them while hissing, whilst Males expose their cheek fins and their sharp horns whilst hissing as well. To speak, Kals constrict their throats and this allows them to change the pitch and tune of their clicks, hoots, etc, as well as allows them to eat harder, larger sea creatures. Kal'Bavakorians also have the ability to separate their lower jaw in half, creating a mandible-like jaw structure which allows them to swallow and consume larger sea creatures, as well as allows them to let out a bellowing screech-like war cry. Kal'Bavakorians are carnivores, eating hardly any greens at all.

Aranek.
"Awake from slumber, gather your thoughts, your strength, your passion, your anger. The invaders will be drove out."


The Aranek are the reptilian species of Zaa’nabar. They have smooth dark blue skin, horns protruding from the side of the neck and running down their spine, and a long whipping tail. They have long, sharp talons, a muscular physique, and long snouts with large sensory organs. The Aranek can often smell something before it can see it, and have hawk eye vision to match. These sensory organs give the Aranek a high perception, but it makes the skull a very sensitive area. The Aranek would seem like strictly carnivores upon first glance but surprisingly also have a lot of fruit in their diet.

Their language consists of a mix of spoken words, grunts, barks, howls, and roars. Aranek language is also heavily reliant on tone of voice and body language. An Aranek stands around 6'8''-7'3'' in height. Females are often taller.

Aranek are not well known for their creativity and their abilities to invent things, but they are incredibly adaptable and fast learning. They are renown for their high reaction speeds and often make great pilots as a result.

The Aranek are highly independent and extremely adventurous. If they have the same breeding capabilities of humans they might have rivaled them in the area they've covered in the galaxy. Speaking of breeding, they lay eggs and incubate them for a 12 month period, where they must watch the egg diligently.

The Aranek prefer to live in hot, wet climates such as jungles, forests, swamps, or coast lines. They are strong swimmers and can hold their breathe for up to 10 minutes. Lastly, some Aranek have a rare genetic strain that allows them to blend in with their surroundings, their pigmentation changing to whatever color they're near.

Primordox.
"Let the Primo win."


The Primordox have recently been uplifted by Zeleniyans, and further educated by CFP forces in Second Sultanate territory within Zaa'Nabar. They are huge primates with four eyes, hairy bodies, large arms with 4 fingered hands and 3 feet on stocky legs. They have two tusks on their lower jaws and a single nostril in the center of their forehead. Their ears are pointed and near the rear and top of their skull. They are herbivores. They speak a very primitive language of grunts, growls, and spoken tongue.

The Primordox have a slower cognitive function than most creatures, and are usually harder workers than they are thinkers. They're not too familiar with modern technology yet and few have yet experienced space travel yet, so very few nations know of them officially yet.

The Helkion
"The few, the proud, the dying."

The Helkions have recently been back into a corner and systematically exterminated as a result of their war against the human nation of The Aeonic Union of Utham. The Union had garnered the trust and assistance of the UCFP. The Helkions were once a proud and technologically advanced people. They have had various holding in galactic affairs until their sudden and brash invasion of Flotille.

The average male Helkion stands at slumped 6'2'', the average female at 5'11'', this is due to their curved spinal structure. They sport two large hooves that act as feet, their legs inverted making it easier for them to jump, run and generally maneuver better than their human counterparts. They reptilian in nature, their skin being composed of scales and with most Helkions sporting two to six tentacles on either sides of their face.

The Nasari.

Nasari, a native six legged species on Europa V, had been used as slave labor illegally by the corporations on Europa for decades. Under a special executive order, however, the use of Nasari as slaves was legalized overnight, and the billions of creatures were put to work in harsh conditions in order to construct the infrastructure required to house the five hundred million refugees. Many were appalled by the blatant discarding of humanitarianism and left, creating a resistance movement that would survive for hundreds of years.

The Ephan.

A humanoid race that sought refuge from a religiously driven, genocidal empire. They landed on the planet of Churchill 15 years before their human inhabitants. Conquering language barriers and their differences, they were accepted into the Greater Commonwealth as citizens.



Last edited by Blitz on Sun Jan 19, 2014 6:48 pm; edited 6 times in total
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Blitz
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PostSubject: Re: Races and their history.   Tue Jan 07, 2014 2:05 am

This will expand as we get more approved races.
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EyesofMarch
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PostSubject: Re: Races and their history.   Thu Jan 09, 2014 9:15 pm

Blitz wrote:
This will expand as we get more approved races.

add more ye. Lets see some cool shit made
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PostSubject: Re: Races and their history.   Sat Jan 11, 2014 2:30 am

Would someone do me a favor and add the Ephan?


Last edited by Zombiedude101 on Sat Jan 18, 2014 8:13 pm; edited 1 time in total
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Omni



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PostSubject: Re: Races and their history.   Sun Jan 12, 2014 2:28 am

add the valkarians
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Mother Superior
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PostSubject: Re: Races and their history.   Sun Jan 12, 2014 9:47 pm

did it
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Alien



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PostSubject: Re: Races and their history.   Mon Jan 13, 2014 12:01 pm

Add the Nasari.
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Zombiedude101



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PostSubject: Re: Races and their history.   Sat Jan 18, 2014 8:13 pm

Zombiedude101 wrote:
Would someone do me a favor and add the Ephan?

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Blitz
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PostSubject: Re: Races and their history.   Sun Jan 19, 2014 5:29 pm

it was a busy week. after i post my responses i'll get to it
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Zombiedude101



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PostSubject: Re: Races and their history.   Sun Jan 19, 2014 11:27 pm



Image for the Ephan here.
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RetroRobot
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PostSubject: Re: Races and their history.   Tue Jan 21, 2014 2:43 am

Can someone add the Shawktae to this?



"We will not stop until you kill every last one of my people."

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